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on May 18, 2007 at 12:50:39 am
 

Discovering your Second Life

    • Murdoch University Library (Library Training Room 1.015)**


INTRODUCTION

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Why learn about online virtual worlds?

 

 

This 2 minute clip from Ohio University is a bit cheesy, but a nice outline of how one university is using Second Life:

 

 

What is Second Life?

A 3D online virtual world imagined, created and owned by its residents.

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Why Second Life?

  • It's there now and free
  • It has first mover status
  • It's a possible prototype for future web environments
  • Several educational institutions are conducting classes in Second Life, including

 

 

What are we not doing?

  • Like the internet in general, in Second Life educational sites sit alongside porn, gambling and people out to make a fast buck. We're not hanging out there. It's not work. Don't do it here.
  • We're not advising you to spend work time in Second Life doing non-work things. It's not work. Don't do it here.
  • We're not advising you to spend work time in Second Life doing work things to the exclusion of other work.

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What is work related activity in Second Life?

Second Life is a chance to learn a new literacy and try out new ways of using technology. These things are work related:

  • learning how to get around Second Life - walk, fly, teleport, walk
  • learning to do things with objects - take, give, but, sell, create, touch, move, edit
  • interacting with other people - IMing, chatting, viewing profiles, searching, joining groups
  • doing things with your avatar - changing appearance, editing, animating
  • exploring Second Life - attending events, exploring locations


 

WORKSHOP OUTLINES

 

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Session 1 - Creating your avatar

By the end of the session, participants will:

 

  1. Understand some educational uses of Second Life
  2. Know where to find further information about education , libraries and Second Life
  3. Have visited the Second Life web page
  4. Know how to check technical specifications for running second life
  5. Have selected a Second Life name
  6. Have logged into Second Life using their Second Life name
  7. Have visited Orientation Island in Second Life
  8. Have learned how to "friend" another avatar
  9. Have accepted an inventory offer from another avatar
  10. Have completed four very basic orientation tutorials in how to:
    1. Move
    2. Search
    3. Communicate
    4. Appearance
  11. Know how to teleport to Second Life mainland.

 

 

Session 2 - Doing more with your avatar

PREREQUISITE: You must already have a Second Life avatar with a Mainland Passport

By the end of the session, participants will:

1. Learn how to use a SLURL on a web page to get somewhere in Second Life

2. Read a notecard

3. Add a friend, Instant message them and Teleport them

4. Practise flying

5. Have forced a webpage into their browser from within Second Life

6. Have received an item from an object

7.Know how to wear an item of clothing

8. Understand how to animate their avatar

9. Have visited at least one educational site within Second Life

 

 

 


 

FURTHER RESOURCES

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Further Australian resources about onine virtual worlds

 

 

Further resources about education and online virtual worlds

 

This 7 minute clip shows how a

 

 

Further resources about libraries and online virtual worlds

 

This clip is a tour of some library services in the Information Archipelago

 

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